PLAY Bubble Factory


News - 24/04/2008: 
         The game has been updated to work with the Beta 1
         You will be prompted to reinstall Silverlight. It is normal!
         Just some statistics: More than 100,000 games have been played since
         the game has been launched!
         Don't hesitate to send me your feedbacks!.

Hall of Fame - Top 50

         1 - NeO - 273100
         2 - NeO - 245600
         3 - NeO - 241300
         4 - NeO - 219700
         5 - NeO - 218300
         6 - NeO - 217900
         7 - NeO - 216100
         8 - NeO - 202200
         9 - NEO - 191000
         10 - NeO - 189100
         11 - NeO - 187000
         12 - DIGGYMON - 183200
         13 - NeO - 183100
         14 - COCO - 183000
         15 - NeO - 180100
         16 - NeO - 180000
         17 - NEO - 177300
         18 - COCO - 175900
         19 - MEMORIES - 172000
         20 - OFF - 170900
         21 - VANGOGH - 166100
         22 - 1205 - 163200
         23 - VINCENT - 162800
         24 - NeO - 161800
         25 - BUBBLI - 159000
         26 - NEO - 158000
         27 - CSE - 153000
         28 - NeO - 152900
         29 - NeO - 152600
         30 - AUTOTECH - 150700
         31 - 2 - 150600
         32 - GOGH - 148800
         33 - TAKAI - 147600
         34 - COCO - 145400
         35 - AI - 145200
         36 - ERROR - 144900
         37 - JUBILEO - 143200
         38 - COCO - 143000
         39 - VANGOGH - 142300
         40 - NeO - 142100
         41 - TAKAI - 140500
         42 - COCO - 140000
         43 - NEO - 139200
         44 - JUBILEO - 139200
         45 - JUBILEO - 139100
         46 - 1 - 138700
         47 - JUBILEO - 135000
         48 - NeO - 133600
         49 - CBARKER - 133200
         50 - COCO - 132800

About the game: 
         This game has been coded with SilverLight Alpha 1.1 and C# in only 5  
         intensives nights! Enjoy! It was originaly a game created on the J2ME 
         platform. I rescaled the arts with the Scale2X algo. This explains the
         size of the game screen.  
         A tutorial & an MSDN article should follow soon with the sources of
         the game.

About the author:

         Vincent Vergonjeanne is a Software Design Engineer currently working 
         for Microsoft Research in Dublin. He has been creating
         Video Games since the age of 12yo and more recently for the mobile
         phone market. Contact: vinv@microsoft.com